Totally Lost

This is my Final Project for the Foundation Term at Think Tank Training Centre. This project is based of an illustration by the wonderful artist 池上幸輝 Koki Ikegami (@winter_parasol on twitter). 
I modelled everything in maya then moved to zbrush to sculpt ground and background details. 
Then i opted for Substance Designer to first recreate the height maps for the stones beneath the tracks and for the yellow tiles on the ground. After this stage I catched up the lights using a bunch of light passes masking some assets and create others outside the scene for the shadows. 
Once textured i moved to Vray for the Look Dev stage where i also added few more fill light in the scene 
I used Photoshop for the final composition to add some more shadow in the occluded areas and added the orange vanish effect on every corner of the shadows thanks to the vivid light pass. 
This was very hard and challenging but i'm really glad for the final result! I wonna thanks all of my classmates and my Supervisor Rodrigo Borges

Final Render

Final Render

Comparsion

Comparsion